Monday, December 6, 2010

"Grudge" First Female Character

I've decided to use mostly pixel art to compose my game visuals. Though, i am going to build the characters in a 3D package, so i can have a lot of animations in a simpler and smoother way, in my opinion, and export the renders as bitmap animations. So, i will have my 2D art for characters being a "simulated" 3D and i will still have the 3D models to use in trailers, next games, whatever : )

I am using polygonal modeling to create the rough shape, then i add a smooth to get a better result. Sculpting will be ahaed : )

Here are two screenshots of the first night of work in the first female model, enjoy



More progress coming soon!

No comments:

Post a Comment