So, I started working full.time a few months ago, and it really narrowed down my time! Still, i never stoped working on my projects, and now i think i can mantain this blog better than ever!
Big things should be coming in the near future, if nothing happens in the middle!
From now on the blog will have a decent activity and will hopefully start to become something worth to read!
As for a first update on whats happened lately:
- There is no more HollowEngine, its now ParabolaEngine, and its looking better than ever!
- It is getting closer to an official public release, completely free to use, and with regular support and updates from me!
- It is on a phase of improving consistency, some testing and documentation writing. Anyone interested is absolutely free to contact me about it!
- I will be explaining the engine in more detail for the next days, weeks , who knows!
- Older game projects are stand-by, giving way to the newest codename "Slither" game, which promises to rock a little bit of the earth! :p
- This slither game is being developed concurrently with the engine, so it will be the biggest test for the engine capacities for now!
Thanks to anyone who is still following this :)
No comments:
Post a Comment